Stefan Feld’s The Castles of Burgundy is a classic Eurogame. The components are simple and barely adequate. The theme hardly a veneer (you can chip it off with your fingernail). The player interaction minimal. The strategy deep and the paths to victory many. Ironically, there is nothing glamorous about The Castles of Burgundy. Yet, despite the lack of looks, there is no mistaking the fact that The Castles of Burgundy has a solid mechanical foundation that makes this game a popular choice. Despite this, it isn’t one of my favorite games. Set up is a drag. When you calculate into the equation teaching new players, it turns into a 2+ hour drudge. Even with two players (and I hear often that it is the perfect two player game), it tends to hit the 90 minute mark more often than not.